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Heavy
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- Sinks to the bottom of your bag
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Float
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- Rises to the top of your bag
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Conductive
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- Allows a Mana Network to pass through
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Projectile
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- Ignores Spikes.
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Piercing
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- Ignores Block.
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Special
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- Cannot be found as loot from enemies or chests, can only be created by items or events.
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Temporary
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- The item will be destroyed at the end of the combat.
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Moveable
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- Can be dragged rather than clicked to be used. Has special effects depending on where it's dragged.
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Alternate Use
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- Can be right-clicked to be used in a different way. This can be done outside of combat.
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Instruments
Sprite
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Name
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Type
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Rarity
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Size
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Cost
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Stats
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Bell Pepper
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On use,
- Adds 5 Charm to all enemies
- Heals 5 HP
- This is Destroyed
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Ocarina
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- Can be used 1 time each turn
On use,
- Adds 4 Charm to enemy
1
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Piccolo
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If there is an adjacent item,
- -2 Charm
Each turn,
- Adds 3 Charm to all enemies
1
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Sitar
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On use,
- Adds 8 Charm to enemy
- -4 Charm this turn
1
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Squeeze Horn
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On use,
- Adds 2 Charm to enemy
- Adds 1 Rage to enemy
1
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Angel's Harp
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- +5 Charm for each pocket
On use,
- Adds 15 Charm to enemy
- This is Destroyed
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BoomWhackers
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- This item gains Charm equal to 100% Rage on self
On use,
- Adds 5 Charm to enemy
2
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Didgeridoo
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For each other space in this pocket,
- -1 Charm
On use,
- Adds 10 Charm to enemy
1
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Ukulele
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- Can be used 1 time each turn
For Each Adjacent instrument,
- +1 Charm
On use,
- Adds 2 Charm to enemy
2
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Pan Flute
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If you have any weapons,
- -4 Charm
On use,
- Adds 5 Charm to enemy
1
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Plastic Recorder
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On use,
- Adds 6 Charm to enemy
- Adds 3 Rage to enemy
1
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Rain Stick
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On use,
- Adds 5 Charm to enemy
1
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Kalimba
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- Can be used 1 time each turn
On use,
- Adds 9 Charm to enemy
2
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Kazoo
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- Can be used 1 time each turn
On use,
- Adds 2 Charm to enemy
When an item in another pocket is used,
- +2 Charm this turn
2
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Shore Shell
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When an adjacent instrument is used,
- Adds 1 Charm to all enemies
- Adds 3 Block to self
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Accordion
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For each empty space in this row (Directional),
- +1 Charm
On use,
- Adds 4 Charm to enemy
2
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Bassoon
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On use,
- Adds 8 Charm to enemy
- +1 to Charm this turn
3
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Banjo
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- Can be used 1 time each turn
If there is a weapon in this pocket,
- -5 Charm
On use,
- Adds 6 Charm to enemy
3
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Concertina
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- Can be used 1 time each turn
For each empty space in this row (Directional),
- +2 Charm
On use,
- Adds 1 Charm to enemy
2
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Harmonica
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On use,
- Adds 2 Charm to enemy
- Adds 2 Haste to enemy
- Adds 2 Rage to enemy
- +1 Energy Cost this turn
2
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Otamastone
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When Mana Flows through,
- Adds 1 Charm to all enemies
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Bagpipes
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For each empty space in another pocket,
- +0.75 to Charm to all enemies
For each empty space in this pocket,
- +1.5 to Charm to target
On use,
- Adds 2 Charm to enemy
- Adds 1 Charm to all enemies
3
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Contrabassoon
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On use,
- Adds 21 Charm to enemy
3
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Toy Jukebox
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- Can be used 3 time each turn
On use,
- Adds 4 Charm to all enemies
3
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Drums
Sprite
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Name
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Type
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Rarity
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Size
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Cost
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Stats
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Froggy Drum
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When Mana Flows through (when active),
- Adds 1 Charm to all enemies
On use,
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Cowbell
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(when active),
- Adjacent drums get +1 Charm
Each turn (when active),
- Adds 1 Charm to all enemies
On use,
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Cooking Pot Drum
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For each consumable below,
- +1 Charm
Each turn (when active),
- Adds 2 Charm to all enemies
On use,
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Water Drum
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Each turn (when active),
- Adds 4 Charm to all enemies
On use,
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Steelpal
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Each turn (when active),
- Adds 7 Charm to all enemies
On Take Damage,
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Tambourine
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Can be used 3 times each combat
Each turn (when active),
- Adds 12 Charm to all enemies
When out of uses,
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Conga Drum
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On Take Damage (when active),
- Adds 10 Charm to all enemies
On use,
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Clash Cymbals
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Each turn (when active),
- Adds 5 Charm to all enemies
- -2 to Charm
On use,
Each turn,
- +2 to Charm
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Timpani Drum
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Each turn (when active),
- Adds 18 Charm to all enemies
On use,
Each Combat,
- Disabled for 2 turns
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Tom Drum
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Each turn (when active),
- Adds 10 Charm to all enemies
On use,
- This item is activated for 4 turns
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Snare Drum
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Each turn (when active),
- Adds 2 Charm to all enemies
- +1 Charm this combat
On use,
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Taiko Drum
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Each turn (when active),
- Adds 14 Charm to all enemies
- Removes 1 Energy
On use,
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Related Items
Sprite
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Name
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Type
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Rarity
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Size
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Cost
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Stats
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Drum Pedal
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Each Combat,
- Adjacent Drum to the right (Directional) is activated
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Tap Shoes
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For each piece of armor in your backpack,
- Instruments adjacent to this get +0.5 Charm
For each row above,
- +0.5 Block
1
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Microphone
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For every drum and instrument,
- All instruments and drums in other pockets get +1 Charm
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