TestPage

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This is where I'm testing my templates. Status Burn.png Burn, Status Poison.png Poison, Status Regen.png Regen, Status Weak.png Weak, Status Slow.png Slow, Status Rage.png Rage, Status Haste.png Haste, Status Spikes.png Spikes, Attack.png Damage, Block.png Block, Bomb.png Destroyed, Bomb.png Destroy, Mana.png Mana, Disabled.png Disabled, Disabled.png Disable, Anchor.png Anchored, Anchor.png Anchor, Energy.png Energy, Status Charm.png Charm, Status Freeze.png Freeze, Status Dodge.png Dodge, Status Exhaust.png Exhaust, Status Zombie.png Zombie, Use.png Use, Status Rough Hide.png Rough Hide, Status Sleep.png Sleep, Gold.png Gold, HP.png Health, Luck.png Luck. If this looks good, I da man. (And me) You add in these Icons by typing something like {{Burn}} . The first letter isn't case-sensitive.

IF YOU WANT TO CHANGE, LEARN FROM, OR MAKE NEW TEMPLATES, GO TO THE WIKI PAGE farlandsdwelling.wiki.gg/wiki/Template:[the name of the template].
farlandsdwelling.wiki.gg/wiki/Template:AddItem
farlandsdwelling.wiki.gg/wiki/Template:Burn

Note: the format is {{Additem|Name|Tags|Rarity|Shape|Cost|Characters|Properties|ForgeSlots|effect1|effect2|effect3|effect4|effect5}}. All words must be capitalized, and all item names must be the same as the names of their icon's filename. Use a space to separate tags/characters/properties. If you don't have 5 effects, you can just not include the dividers. Example, for the page below, I wrote:

{{Additem|Antidote|Weapon Arrow Melee|Uncommon|1x1|No Cost|Satchel Pochette Purse|Heavy Conductive|2|<small>On Turn End:</small><br/>* Removes 1 {{Poison}} from self|<small>Adjacent and diagonal items gain:</small><br/>* Remove 1 {{Poison}} from self|Have another description just cuz|Also the icons above this look wierd unless I fill this space with enough text|Also I'm showing off}}


Antidote.png
No Cost.png
Antidote
Card Type Weapon.png

Card Type Arrow.png

Card Type Melee.png

1x1 Shape.png


Uncommon Tag.png

TopTopTop

Heavy Icon.pngConductive Icon.png




On Turn End:


Adjacent and diagonal items gain:

Have another description just cuz
Also the icons above this look wierd unless I fill this space with enough text
Also I'm showing off
2 Forge.png

Common

Sprite Name Type Rarity Size Cost Stats
Antidote.png
Antidote
Card Type Weapon.png

Card Type Arrow.png

Card Type Melee.png
Uncommon Tag.png
1x1 Shape.png
No Cost.png
Use
Energy Cost 1.png
Summon
TopTopTop

Heavy Icon.pngConductive Icon.png




On Turn End:


Adjacent and diagonal items gain:

Have another description just cuz
Also the icons above this look wierd unless I fill this space with enough text
Also I'm showing off
2 Forge.png
Antidote.png
Antidote
Card Type Weapon.png

Card Type Arrow.png

Card Type Melee.png
Uncommon Tag.png
1x1 Shape.png
No Cost.png
TopTopTop

Heavy Icon.pngConductive Icon.png




But what if the description is small? Eaugh it look sqishy




2 Forge.png